赛博朋克2077是一款开源的游戏,。我们可以在游戏中使用控制台来改写我们的游戏数据,很多小伙伴还不知道源码是什么。那么下面就让小编来告诉大家关于赛博朋克2077控制台制作图代码大全吧。
制作规范:棒球棍
[史诗]
player.inventory.addItem(Items.EpicBatRecipe,1)
制作规范:杀戮
[史诗]
player.inventory.addItem(Items.EpicCarnageRecipe,1)
制作规范:A-22B 超式
[史诗]
player.inventory.addItem(Items.EpicChaoRecipe,1)
制作规范:SPT32 冰爆
[史诗]
player.inventory.addItem(Items.EpicGradRecipe,1)
制作规范:JKE-X2 谦信
[史诗]
player.inventory.addItem(Items.EpicKenshinRecipe,1)
制作规范:HJSH-18 正宗
[史诗]
player.inventory.addItem(Items.EpicMasamuneRecipe,1)
制作规范:前奏
[史诗]
player.inventory.addItem(Items.EpicOvertureRecipe,1)
制作规范:DB-4 铁棍
[史诗]
player.inventory.addItem(Items.EpicPalicaRecipe,1)
制作规范:DS1 脉冲
[史诗]
player.inventory.addItem(Items.EpicPulsarRecipe,1)
制作规范:D5 响尾蛇
[史诗]
player.inventory.addItem(Items.EpicSidewinderRecipe,1)
制作规范:SOR-22
[史诗]
player.inventory.addItem(Items.EpicSor22Recipe,1)
制作规范:M2038 战术家
[史诗]
player.inventory.addItem(Items.EpicTacticianRecipe,1)
制作规范:HJKE-11 幸村
[史诗]
player.inventory.addItem(Items.EpicYukimuraRecipe,1)
制作规范:SPT32 冰爆
[传说]
player.inventory.addItem(Items.LegendaryGradRecipe,1)
制作规范:M-179E 阿喀琉斯
[传说]
player.inventory.addItem(Items.LegendaryAchillesRecipe,1)
制作规范:阿修罗
[传说]
player.inventory.addItem(Items.LegendaryAshuraRecipe,1)
制作规范:棒球棒
[传说]
player.inventory.addItem(Items.LegendaryBatRecipe,1)
制作规范:G-58 典式
[传说]
player.inventory.addItem(Items.LegendaryDianRecipe,1)
制作规范:DB-4 针式导弹
[传说]
player.inventory.addItem(Items.LegendaryIglaRecipe,1)
制作规范:猫又
[传说]
player.inventory.addItem(Items.LegendaryNekomataRecipe,1)
制作规范:DR5 新星
[传说]
player.inventory.addItem(Items.LegendaryNovaRecipe,1)
制作规范:DR12 类星体
[传说]
player.inventory.addItem(Items.LegendaryQuasarRecipe,1)
制作规范:M2038 战术家
[传说]
player.inventory.addItem(Items.LegendaryTacticianRecipe,1)
制作规范:HJKE-11 幸村
[传说]
player.inventory.addItem(Items.LegendaryYukimuraRecipe,1)
制作规范:L-69 卓式
[传说]
player.inventory.addItem(Items.LegendaryZhuoRecipe,1)
制作规范:M251S 阿贾克斯
[稀有]
player.inventory.addItem(Items.RareAjaxRecipe,1)
制作规范:RT-46 风暴
[稀有]
player.inventory.addItem(Items.RareBuryaRecipe,1)
制作规范:D5 铜斑蛇
[稀有]
player.inventory.addItem(Items.RareCopperheadRecipe,1)
制作规范:碾碎者
[稀有]
player.inventory.addItem(Items.RareCrusherRecipe,1)
制作规范:SPT32冰爆
[稀有]
player.inventory.addItem(Items.RareGradRecipe,1)
制作规范:小刀
[稀有]
player.inventory.addItem(Items.RareKnifeRecipe,1)
制作规范:M10AF莱克星顿
[稀有]
player.inventory.addItem(Items.RareLexingtonRecipe,1)
制作规范:猫叉
[稀有]
player.inventory.addItem(Items.RareNekomataRecipe,1)
制作规范:DR5 新星
[稀有]
player.inventory.addItem(Items.RareNovaRecipe,1)
制作规范:鵺
[稀有]
player.inventory.addItem(Items.RareNueRecipe,1)
制作规范:M-76E 奥马哈
[稀有]
player.inventory.addItem(Items.RareOmahaRecipe,1)
制作规范:DS1 脉冲
[稀有]
player.inventory.addItem(Items.RarePulsarRecipe,1)
制作规范:DR12 类星体
[稀有]
player.inventory.addItem(Items.RareQuasarRecipe,1)
制作规范:M221 萨拉托加
[稀有]
player.inventory.addItem(Items.RareSaratogaRecipe,1)
制作规范:DB-2 萨达拉
[稀有]
player.inventory.addItem(Items.RareSataraRecipe,1)
制作规范:TKI-20 信玄
[稀有]
player.inventory.addItem(Items.RareShingenRecipe,1)
制作规范:SOR-22
[稀有]
player.inventory.addItem(Items.RareSor22Recipe,1)
制作规范:DB-2 手锯
[稀有]
player.inventory.addItem(Items.RareTesteraRecipe,1)
制作规范:统一
[稀有]
player.inventory.addItem(Items.RareUnityRecipe,1)
player.inventory.addItem(Items.Recipe_Baton_Alpha,1)
player.inventory.addItem(Items.Recipe_Baton_Beta,1)
重启义眼
player.inventory.addItem(Items.Recipe_BlindProgram,1)
player.inventory.addItem(Items.Recipe_Butchers_Knife,1)
player.inventory.addItem(Items.Recipe_Chefs_Knife,1)
单分子线 - 化学伤害
稀有
player.inventory.addItem(Items.Recipe_ChemicalDamageCable,1)
刀剑 - 化学伤害
稀有
player.inventory.addItem(Items.Recipe_ChemicalDamageEdge,1)
指虎- 化学伤害
稀有
player.inventory.addItem(Items.Recipe_ChemicalDamageKnuckles,1)
化学弹
稀有
player.inventory.addItem(Items.Recipe_ChemicalDamageRound,1)
请求支援
player.inventory.addItem(Items.Recipe_CommsCallInProgram,1)
player.inventory.addItem(Items.Recipe_CommsCallOutProgram,1)
音波脉冲
player.inventory.addItem(Items.Recipe_CommsNoiseProgram,1)
player.inventory.addItem(Items.Recipe_Crowbar_Common,1)
player.inventory.addItem(Items.Recipe_DataMinerProgram,1)
义体故障
player.inventory.addItem(Items.Recipe_DisableCyberwareProgram,1)
单分子线 - 电子伤害
稀有
player.inventory.addItem(Items.Recipe_ElectricDamageCable,1)
刀剑-电子伤害
稀有
player.inventory.addItem(Items.Recipe_ElectricDamageEdge,1)
指虎-电子伤害
稀有
player.inventory.addItem(Items.Recipe_ElectricDamageKnuckles,1)
电气弹
稀有
player.inventory.addItem(Items.Recipe_ElectricDamageRound,1)
电磁短路
player.inventory.addItem(Items.Recipe_EMPOverloadProgram,1)
高爆弹
稀有
player.inventory.addItem(Items.Recipe_ExplosiveDamageRound,1)
高速转子
史诗
player.inventory.addItem(Items.Recipe_FastRotor,1)
player.inventory.addItem(Items.Recipe_GrenadeExplodeLvl3Program,1)
player.inventory.addItem(Items.Recipe_HighChargedBattery,1)
player.inventory.addItem(Items.Recipe_HighChargedWiresBattery,1)
player.inventory.addItem(Items.Recipe_Kanabo_Common,1)
player.inventory.addItem(Items.Recipe_Katana_1,1)
player.inventory.addItem(Items.Recipe_Katana_2,1)
player.inventory.addItem(Items.Recipe_Katana_3,1)
player.inventory.addItem(Items.Recipe_Katana_4,1)
player.inventory.addItem(Items.Recipe_Kukri_Common,1)
player.inventory.addItem(Items.Recipe_LocomotionMalfunctionProgram,1)
player.inventory.addItem(Items.Recipe_LowChargedBattery,1)
player.inventory.addItem(Items.Recipe_LowChargedWiresBattery,1)
player.inventory.addItem(Items.Recipe_Machete_Common,1)
赛博精神病
player.inventory.addItem(Items.Recipe_MadnessLvl3Program,1)
无效
player.inventory.addItem(Items.Recipe_MalfunctionProgram,1)
电池-中等容量
史诗
player.inventory.addItem(Items.Recipe_MediumChargedBattery,1)
单分子线电池-中等容量
史诗
player.inventory.addItem(Items.Recipe_MediumChargedWiresBattery,1)
义体插件图纸:钛金图层(+7%护甲)
[史诗]
player.inventory.addItem(Items.Recipe_PowerWeaponMod01,1)
义体插件图纸:新塑料镀层
[稀有]
player.inventory.addItem(Items.Recipe_NeoplasticPlating,1)
义体插件图纸:义体过热
[精良]
player.inventory.addItem(Items.Recipe_OverheatProgram,1)
无效
player.inventory.addItem(Items.Recipe_OverloadProgram,1)
无效
player.inventory.addItem(Items.Recipe_OverrideAttitudeProgram,1)
单分子线-物理伤害
稀有
player.inventory.addItem(Items.Recipe_PhysicalDamageCable,1)
刀剑-物理伤害
稀有
player.inventory.addItem(Items.Recipe_PhysicalDamageEdge,1)
指虎-物理伤害
稀有
player.inventory.addItem(Items.Recipe_PhysicalDamageKnuckles,1)
服装图纸:阻燃
[传说]
player.inventory.addItem(Items.Recipe_PowerfulFabricEnhancer01,1)
服装图纸:抗毒
[史诗]
player.inventory.addItem(Items.Recipe_PowerfulFabricEnhancer02,1)
服装图纸:明目
[传说]
player.inventory.addItem(Items.Recipe_PowerfulFabricEnhancer03,1)
服装图纸:绝缘
[史诗]
player.inventory.addItem(Items.Recipe_PowerfulFabricEnhancer04,1)
服装图纸:垫足
[史诗]
player.inventory.addItem(Items.Recipe_PowerfulFabricEnhancer05,1)
服装图纸:坚壳
[史诗]
player.inventory.addItem(Items.Recipe_PowerfulFabricEnhancer06,1)
服装图纸:猎捕
[传说]
player.inventory.addItem(Items.Recipe_PowerfulFabricEnhancer07,1)
服装图纸:神枪(15暴击30爆伤)
[传说]
player.inventory.addItem(Items.Recipe_PowerfulFabricEnhancer08,1)
图纸:卸甲击倒
[史诗]
player.inventory.addItem(Items.Recipe_PowerWeaponMod01,1)
集中碾压
[史诗]
player.inventory.addItem(Items.Recipe_PowerWeaponMod02,1)
专注瞄准
[史诗]
player.inventory.addItem(Items.Recipe_PowerWeaponMod03,1)
过度击穿
[史诗]
player.inventory.addItem(Items.Recipe_PowerWeaponMod04,1)
瞄准稳定
[史诗]
player.inventory.addItem(Items.Recipe_PowerWeaponMod05,1)
亚音速弹
[史诗]
player.inventory.addItem(Items.Recipe_PowerWeaponMod06,1)
player.inventory.addItem(Items.Recipe_Preset_Achilles_Default,1)
player.inventory.addItem(Items.Recipe_Preset_Ajax_Default,1)
player.inventory.addItem(Items.Recipe_Preset_Ajax_Moron,1)
player.inventory.addItem(Items.Recipe_Preset_Base_Copperhead,1)
player.inventory.addItem(Items.Recipe_Preset_Base_Lexington,1)
player.inventory.addItem(Items.Recipe_Preset_Base_Masamune,1)
player.inventory.addItem(Items.Recipe_Preset_Baseball_Bat_Default,1)
player.inventory.addItem(Items.Recipe_Preset_Burya_Comrade,1)
player.inventory.addItem(Items.Recipe_Preset_Burya_Default,1)
player.inventory.addItem(Items.Recipe_Preset_Carnage_Default,1)
player.inventory.addItem(Items.Recipe_Preset_Copperhead_Genesis,1)
player.inventory.addItem(Items.Recipe_Preset_Crusher_Default,1)
player.inventory.addItem(Items.Recipe_Preset_Defender_Default,1)
制作规范:应龙
player.inventory.addItem(Items.Recipe_Preset_Dian_Yinglong,1)
player.inventory.addItem(Items.Recipe_Preset_Grad_Default,1)
player.inventory.addItem(Items.Recipe_Preset_HMG_Default,1)
player.inventory.addItem(Items.Recipe_Preset_Igla_Default,1)
player.inventory.addItem(Items.Recipe_Preset_Igla_Sovereign,1)
player.inventory.addItem(Items.Recipe_Preset_Kenshin_Default,1)
制作规范:猫叉
player.inventory.addItem(Items.Recipe_Preset_Nekomata_Breakthrough,1)
制作规范:猫叉
player.inventory.addItem(Items.Recipe_Preset_Nekomata_Default,1)
player.inventory.addItem(Items.Recipe_Preset_Nova_Default,1)
player.inventory.addItem(Items.Recipe_Preset_Nue_Default,1)
player.inventory.addItem(Items.Recipe_Preset_Omaha_Default,1)
player.inventory.addItem(Items.Recipe_Preset_Overture_Default,1)
player.inventory.addItem(Items.Recipe_Preset_Pulsar_Buzzsaw,1)
player.inventory.addItem(Items.Recipe_Preset_Pulsar_Default,1)
制作规范:DR12 类星体
player.inventory.addItem(Items.Recipe_Preset_Quasar_Default,1)
player.inventory.addItem(Items.Recipe_Preset_Saratoga_Default,1)
player.inventory.addItem(Items.Recipe_Preset_Satara_Default,1)
制作规范:D5 响尾蛇
player.inventory.addItem(Items.Recipe_Preset_Sidewinder_Divided,1)
player.inventory.addItem(Items.Recipe_Preset_Sor22_Default,1)
player.inventory.addItem(Items.Recipe_Preset_Tactician_Headsman,1)
player.inventory.addItem(Items.Recipe_Preset_Testera_Default,1)
player.inventory.addItem(Items.Recipe_Preset_Tire_Iron_Default,1)
player.inventory.addItem(Items.Recipe_Preset_Unity_Default,1)
player.inventory.addItem(Items.Recipe_Preset_Zhuo_Eight_Star,1)
服装插件图纸龟甲随机白-紫
普通
player.inventory.addItem(Items.Recipe_SimpleFabricEnhancer01,1)
服装插件图纸抵抗
普通
player.inventory.addItem(Items.Recipe_SimpleFabricEnhancer02,1)
服装插件图纸命定
传说
player.inventory.addItem(Items.Recipe_SimpleFabricEnhancer03,1)
服装插件图纸黑手
传说
player.inventory.addItem(Items.Recipe_SimpleFabricEnhancer04,1)
服装插件图纸挑山
普通
player.inventory.addItem(Items.Recipe_SimpleFabricEnhancer05,1)
武器配件强势威能
普通
player.inventory.addItem(Items.Recipe_SimpleWeaponMod01,1)
弱点穿透
普通
player.inventory.addItem(Items.Recipe_SimpleWeaponMod02,1)
暴虐镇压
普通
player.inventory.addItem(Items.Recipe_SimpleWeaponMod03,1)
战斗增幅
稀有
player.inventory.addItem(Items.Recipe_SimpleWeaponMod04,1)
未知
player.inventory.addItem(Items.Recipe_SimpleWeaponMod05,1)
未知
player.inventory.addItem(Items.Recipe_SimpleWeaponMod06,1)
低速转子
player.inventory.addItem(Items.Recipe_SlowRotor,1)
自我了断
player.inventory.addItem(Items.Recipe_SuicideLvl3Program,1)
系统重置
player.inventory.addItem(Items.Recipe_SystemCollapseLvl3Program,1)
未知
player.inventory.addItem(Items.Recipe_TakeControlProgram,1)
超级电容
史诗player.inventory.addItem(Items.Recipe_TechWeaponMod01,1)
双重击发 03:目标分析
player.inventory.addItem(Items.Recipe_TechWeaponMod02,1)
微反应锥
player.inventory.addItem(Items.Recipe_TechWeaponMod04,1)
单分子线-热能伤害
稀有
player.inventory.addItem(Items.Recipe_ThermalDamageCable,1)
刀剑-热能伤害
稀有
player.inventory.addItem(Items.Recipe_ThermalDamageEdge,1)
指虎-热能伤害
稀有
player.inventory.addItem(Items.Recipe_ThermalDamageKnuckles,1)
热能弹
稀有
player.inventory.addItem(Items.Recipe_ThermalDamageRound,1)
钛金镀层
史诗
player.inventory.addItem(Items.Recipe_TitaniumPlating,1)
player.inventory.addItem(Items.Recipe_ToggleStateProgram,1)
player.inventory.addItem(Items.Recipe_Tomahawk_Common,1)
player.inventory.addItem(Items.Recipe_w_att_scope_long_01,1)
player.inventory.addItem(Items.Recipe_w_att_scope_long_02,1)
player.inventory.addItem(Items.Recipe_w_att_scope_long_03,1)
player.inventory.addItem(Items.Recipe_w_att_scope_short_01,1)
player.inventory.addItem(Items.Recipe_w_att_scope_short_02,1)
player.inventory.addItem(Items.Recipe_w_att_scope_short_03,1)
player.inventory.addItem(Items.Recipe_w_att_scope_short_04,1)
player.inventory.addItem(Items.Recipe_w_att_scope_sniper_01,1)
player.inventory.addItem(Items.Recipe_w_att_scope_sniper_02,1)
player.inventory.addItem(Items.Recipe_w_melee_hammer2h,1)
player.inventory.addItem(Items.Recipe_w_silencer_01,1)
player.inventory.addItem(Items.Recipe_WeaponMalfunctionProgram,1)
复而康 1型
普通
player.inventory.addItem(Items.RecipeBonesMcCoy70V0,1)
复而康 2型
精良
player.inventory.addItem(Items.RecipeBonesMcCoy70V1,1)
复而康 3型
稀有
player.inventory.addItem(Items.RecipeBonesMcCoy70V2,1)
倾力治1型
精良
player.inventory.addItem(Items.RecipeFirstAidWhiffV0,1)
倾力治2型
稀有
player.inventory.addItem(Items.RecipeFirstAidWhiffV1,1)
倾力治3型
史诗
player.inventory.addItem(Items.RecipeFirstAidWhiffV2,1)
闪光弹
普通
player.inventory.addItem(Items.RecipeGrenadeFlashHoming,1)
闪光弹稀有player.inventory.addItem(Items.RecipeGrenadeFlashRegular,1)
F-GX 破片手雷
普通
player.inventory.addItem(Items.RecipeGrenadeFragHoming,1)
F-GX 破片手雷
精良
player.inventory.addItem(Items.RecipeGrenadeFragRegular,1)
F-GX 破片手
雷稀有
player.inventory.addItem(Items.RecipeGrenadeFragSticky,1)
深切割人员杀伤手雷
[史诗]
player.inventory.addItem(Items.RecipeGrenadeCuttingRegular,1)
电警棍
ALPHAplayer.inventory.addItem(Items.UncommonBatonRecipe,1)
D5铜班蛇
player.inventory.addItem(Items.UncommonCopperheadRecipe,1)
鵺
player.inventory.addItem(Items.UncommonNueRecipe,1)
DB2player.inventory.addItem(Items.UncommonSataraRecipe,1)
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